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Classical columns: colosseum

Wings3D + POV-Ray 3.6, 2004 (414 K)

Still learning Wings3D... this time to create architectural elements, like columns and capitels.

After looking at a very realistic render by Craftwerk Graphic using trueSpace (no longer available on the web), I was inspired enough to try that sort of simple columns with Wings3D. For the texture I used a free pic of a wall from ImageAfter, wich was proceduralized and mapped apropiately on each side.

I also tested a technique to create media in two steps, and later postprocessing both images. Here is the result with this scene and here the mask image generated in the second pass.

WIPS, tests and other images:

columns-6 columns-7 columns-10 columns-11 columns-13b

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