Nov-Dec-1999, Topic GARDENS
POV-Ray 3.1, 1999urbatree.zip
A lonely urban tree at night.
I expended about 2 seconds to arrive to the conclusion that more than 2 or 3
of my trees on the same scene, is too much for my RAM and/or patience. So, I
needed a good excuse to use only a few... the solution arrived later, when I
finished my job and walked to my car, parked some streets away, just in front
of a lonely orange tree on the sidewalk. I know it's not a "real" garden, but
what is a garden? Just that but with much more terrain and plants, isn't? ;)
Starting with a rough "sketch" of the scene, I used the two months period
to enhance it slowly, object by object. The models used are "extracted" from
the streets of Valencia, using eye-measuring: I don't like to appear as a fool
measuring the streets with a tape! :) I used things seen here and there to
create an imaginary street for my orange tree.
After many light tweaking (fade distance, fade power and color are very
important for nigth scenes), the first "final" rendering was excesive, perhaps
more than a day. So, I reduced the area_lights, perhaps too much, I know, but
the result doesn't looks too bad.
That's all. See the zip for details, and mail me if something is missing or
not clear. As always, I've done some code-cleaning and added a few comments
latter, but don't expect depurated/exemplary code. My usual "muddling-along"
programming style is even worse when I write POV scripts... ;)