There are some interesting links I've collected along the years, all of them related, more or less, to raytracing and POV-Ray. If you find any broken or wrong link, please report it to jaime at ignorancia dot org, so I can correct the problem.
The POV-Ray site
Home site for the fabulous and free raytracer. Start here if you don’t know what POV-Ray is...
The home page of MegaPOV, the popular collection of unofficial extensions of POV-Ray.
Wings3d is a surprisingly simple but powerfull modeller. Really worth a try...
The POVCOMP 2004
A new competition for POV-Ray artists, with great prizes. Let’s hope it will be annual...
Hosted on this server
Realism, surealism, abstract, figurative... there is something he can’t do?
A true multidisciplinar artist using POV-Ray.
Another "french school" member, capable both of making patches for POV-Ray and creating fine scenes.
Incredibly detailed modelling of big and very ambitious projects.
Another spanish artist, very inclined to mathematical abstraction.
Beautiful images and amazing animations, completed with code, many includes and tech tips.
Online portofolio from another great artist with an amazing ability that grows with each new image.
Tekno Frannansa website: lots of great images, some really awesome and surprisingly different.
Hildur Kolbrun Andresdottir
POV gallery with some very good works, showing a clear progress. There is also a nice tutorial on radiosity.
Web site of Sylvain Girard, another addict to massive detail. I found it while searching for a truck model for my autobahn scene, wich indeed is highly enhanced with the addition of his magnificent model.
Rob's Digital Art
Another laborious POV-Ray worker. The visit is worth, specially the very detailed explanations about the creative process.
A former IRTC runner-up. I hope he regains interest in POV-Ray again with the new IRTC revival...
Kirk Andrews is a long-time POV-Ray user, and over the POV-Ray newsgroups everyone knows he is very good at it. Now that he has a web site, the rest of world can enjoy too...
Ian Mackay's POV-Ray Page. Another long-time POV-Ray user and IRTC entrant who finally got a web site to display his art.
Ive is a mysterious entity with awesome powers both on the technical and artistic sides... check out the rest of the site: his IC image viewer is just awesome, specially if you want accurate image manipulation.
The POV-Ray Links
One of the best places to start searching for all kind of resources.
Very active and helpful forums. But be sure to read the manual and the newsgroups FAQ first!
Excelent and original include files for many different tasks.
Useful and highly illustrated tutorials, Reference tables for POV functions, Isosurfaces includes and more...
Mayang’s Free Textures
More photos and textures organized by topic: some of these are very useful for quick texturing with POV-Ray.
While searching the Internet for some free images of fabrics, I found something better: a fabric simulation program for Linux! The free version has everything a POV user needs.
Lots of textures for image mapping, HDRI maps and much more.
MCPov is a patch to MegaPov 1.2.1, to use a montecarlo approach to evaluate the different contribution of the ray tracing algorithm.
PoseRay is an utility to convert 3D model meshes into POV-Ray scenes and Moray UDO files. PoseRay can also edit the materials and act as a simple transformation tool for the geometry. PoseRay can also export the modified model to wavefront (OBJ) format for use in other 3D programs.
A very good source for all kind of free 3D models, organized in categories.
Companion site for Archive3D.net, also a very good source for all kind of free textures, again organized in categories.
Bullet Physics Playground by Koppi
A promising LUA interface to the Bullet Physics Library which exports to POV-Ray format. Still experimental, but very fun and interesting.
Almost all the fonts you may need for your text objects, including some useful dingbats fonts.
Accurate image processing, and much more... specially useful if you render to HDRI formats.
One of the best ways to find information, photos and drawings for reference when modelling, texturing, and lighting scenes.