The Persistence of Ignorance

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Photo-texuring experiments

Wings3D + POV-Ray 3.6, 2005 (3241 K)

To aleviate the stress of waiting for the POVCOMP results, I started a experiment to test how difficult or easy was to work with photographic textures to achieve realism. At the end, the picture evolved itself and quickly become a serious scene, so here it is.

For the textures I used some free pics from Mayang's Free Textures, wich were proceduralized trough a custom macro done for the occasion, but that can be useful for general use, so I will publish it soon.

The conclusion of the experiment is clear and expected: it's not so easy as it seems, and we often undervaluate the work needed to properly use photographic textures. Just mapping it's easy, but looks ugly and repetitive...

WIPS, tests and other images:

pestillo-1 pestillo-2 pestillo-3 pestillo-4 pestillo-5 pestillo-6 pestillo-6blue pestillo-7 pestillo-8 pestillo-10 pestillo-13

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