The Persistence of Ignorance

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Micro-Normals

POV-Ray 3.5, 2002

This test tries to probe if POV-Ray can give nice blurred reflections by simulating the microstructure of the surface with very small normals. The technique seems good, but needs a lot of focal_blur or antialiasing to get ride of the graininess. Anyhow, it's good enough for some uses, and I've released the source code at the Tips&Tricks section, with the bolts still scene.

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