This is a remake of an old scene, tried as a way to recover inspiration. The architecture uses various isosurfaces, and the rest is mostly CSG and some height_fields. To generate the palm trees I used the TOMTREE include file (required if you want to render this scene), with the help of POVTree, a java front-end for TOMTREE.
Patrick Merminod, a Vue d’Espirit user and very good artist, replicated this scene just from the image, starting from the scratch. Impressive, and very similar indeed.